To reach the space and to restrict the barriers between the illusion and reality is one of the biggest ambitions in the world of "Rendering", the one which is always called as "What's the reality anyway?" and "How to prove the reality". Is it just a simple vision or a touch of an object or do we need more justifications to prove the reality?
Renderers have recently gone extra miles enjoying the laws of physics and mathematical calculations that can help distinguish real and unreal images, noted that they have started a vast competition on image processing so far as there are rendered images in the world of today's photography considerably hard to distinguish whether they are real or not, even by dear photographers and other experts in this field.
So why consider this in "photography" anyway?
This world is endlessly huge having huge sections. Most of these sections are now the bell-weather of eccentric image creation as we could point to different types of photography like Industrial, Architectural photography and etc.
Nowadays, big companies provide a virtual pre-show of their designs before they begin their main production. This will give them either the technical or economic opportunities along with useful technics which I'd like to share with you through my personal website…
We could find great experts in the world of today's art who're capable of shortening the gaps between the concrete art and technics, better say that these people are able to improve their tools artistically in order to reach their objectives.
However in the world of photography, artistic view of photography and the usage of tools should be considered both in the same line, in a way that we need to know the cameras well and understand the difference between the words and phrases… It's crucial on how to use the options of the camera in the right way that this will open a new technical way of discussion which leads us to see everything even from the HW point of view and also the comparisons. But this is to notify that now we have reached a virtual world of computer dealing with 3D software and powerful renderers which help us land on the fake world extremely close to the real world… for instance while using the renderer named "Maxwell", you can easily imagine an endless world of Photography equipment where you live with full-bodied cameras and lenses that you have always dreamed of in your access right at demand in all dimensions.
There is no limitation here, not at all… you're going to have all you've thought for and you'll be able to use all your powers to create an exclusive image. It's interesting to say that there is no extra charge or added expenses in this regard. Yes you're right, "NO EXPENSES"!!! You have endlessly various options in "Maxwell" and physically say there will be the same tools that exist in real. This could give you the infinity from the concrete reality…
As a reference, I have selected an image as a reference. I just modeled it on Maya in one day and I rendered it on Maxwell afterwards. As you can see, it has got all the elements and tools that a real photographer has. It looks as if we have got the same equipment either. We could recreate the reality but now in a virtual area… which is considerably thoughtful… There are many photography friends of mine who come to me and share their grief and remorse of losing the chance of taking a good photo due to their bad luck or not having the proper facilities and that they still have the image of that moment in their head. So I always offer them that those images can be revived as tangible as they seemed in real…